Horizon Wiki

"The Way of Broken Stones is a hard run, even in the best of times."
Carja guard at Daytower

The Way of Broken Stones is an unmarked location in Horizon Zero Dawn. It is the primary route through the eastern Sundom, running from the eastern border fort of Daytower to the capital city of Meridian.

History[]

The Way of Broken Stones was the route taken by the predecessors of the Carja as they fled religious persecution in the Savage East. While many of their members died along the way, including the family of the first Sun-King Araman, they eventually made it to the land where they began construction of Meridian in the shadow of the Spire.[1]

After his ascension to the throne, Sun-King Avad devoted considerable resources to ensure the route remained safe from increasingly deranged machines and bandits, with patrols of Carja guards frequenting the route.

Quotes[]

Aloy: "Captain Balahn? The guard at the gate said you'd been to Meridian recently. What can I expect on the trail?"
Balahn: "Nothing good - more machines all the time, and our scouts report corruption that way as well. So much for sealing things off. Keep to the roads, they're safe enough."
A Seeker at the Gates

Gallery[]

References[]

Wiki Navigation[]

Carja Territory
Homeland Sundom
Regions Cut-Cliffs - Gatelands - Hands of the Flood - Long Burn - Rustwash - Sandwhisper Valley - Sun Furrows - Sun-Steps - Sunbreak Valley - The Daunt - The Jewel
Settlements Meridian (capital) - Barren Light - Blackwing Snag - Blazon Arch - Brightmarket - Cut-Cliffs - Dawn's Grasp - Daytower - Gatelands Bandit Camp - Lone Light - Meridian Village - Rising Light - Shattered Kiln - Sunfall - The Estate
Gates Dawn's Sentinel - Day's Height - Daytower Gate - Evening's Sign - Kestrel's Perch - Meridian Gate - Morning's Watch - Sheaf's Flight - Unflinching Watch
Other notable locations Brightdawn - Cleft - Daybrink - Eagle's Fall - Greatrun River - Hunters Lodge - Lake Shrine - Lonesome Rock - Royal Maizelands - Sun's Climb - Sunspear - Sunstone Rock - Sweltershore - Thunderhead - Way of Broken Stones - Zaid's Compound
Ruins in Carja territory Dimmed Bones - Straggler's Shade - Zero Dawn Project Facility
Cauldrons in Carja territory Cauldron RHO - Cauldron XI - Cauldron ZETA
Camps in other tribal territories Carja Camp - Carja Outlander Camp - Jagged Deep Delve
Destroyed/ Abandoned Day's End - Morning Light - Riverwatch
Settlements of other tribes in Carja territory Chainscrape - Free Heap