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"The machine's built for underwater. But I wonder how nimble it is on land."
―Aloy upon sighting a Tideripper

The Tideripper is a machine in Horizon Forbidden West.

Appearance[]

The Tideripper is a large amphibious machine reminiscent of a plesiosaur. Its mouth contains a giant drill that can open each segment, two Purgewater guns on the sides of its head that shoot pressurized water beams, and two resource canisters on its "horns." It has four small Purgewater sacs lining its neck, and two bigger Purgewater sacs on its underbelly. It stands on four flipper-like appendages it uses for swimming and land traversal. On its back is a half-disc structure that can shoot water from three segments and can rotate. Sparkers and Glowblast Canisters are present in its hindquarters, and storage and Chillwater canisters are equipped on its tail, which ends in a larger flipper. In the center of the chest is the Tideripper's heart, and four big exhaust ports are present on the back and tailbase for when purgewater is depleted.

Behavior[]

Typical for large machines, the Tideripper is predominantly solitary. They are generally found in lakes or the ocean, where they filter sediment for resources. They only come onto dry land if they detect a threat (such as a hunter), although they will occasionally waddle onto shore.

Abilities[]

The Tideripper specializes in Purgewater attacks, which it can fire from cannons on its head and the rotating disc on its back. It can also use Purgewater to propel itself long distances, in order to attack far-away threats. Tiderippers also have a barrage of charging attacks, which include slamming into enemies or swiping them with its tail.

Tiderippers have a "wet" and "dry" mode where it uses its Purgewater pouches and sacs to continually vent a cooling mist to prevent it from overheating. If all of them are destroyed, it will become dry and start to overheat, which exposes an exhaust port above its tail. When dry, its resistances are flipped, making it vulnerable to Fire, neutral to Shock, and resistant to Frost.

Weaknesses[]

Destroying the tidal disk and Purgewater cannons leave it unable to shoot Purgewater. When depleted of water, it will expose its exhaust ports, which can be a viable weak spot. The heart on its chest is a massive structural weakness, and can be targeted for significant damage.

Attacks[]

Name Windup Time Stance Damage Damage Area Trigger Range Description
Drill Stab Short Grounded 220 Melee - 10-20m (left)

11m - 19m (right)

Reels back and lunges at target while stabbing into the ground. Pulls out beak, creating a shockwave that damages target and knocks them back.
Neck Sweep Medium Grounded 220 Melee - 15m - 23m Sweeps neck from side to side in a 180o horizontal arc.
Purging Smash Medium Grounded 138 Melee

Purgewater Icon 138

Purgewater Icon 125 buildup

Crushed Crushed 50

- 12m - 22m Raises tail while expelling water before slamming it straight down. Creates a large splash of Purgewater on impact.

Purgewater damage disabled when Drenched.

Shore Slam Long All 275 Melee

Purgewater Icon 275

Purgewater Icon 125 buildup

Crushed Crushed 50

- 20m - 28m

34m - 44m

Leaps into the air to crush target under its frame. Creates a large splash of Purgewater on impact.

Purgewater damage disabled when Drenched. Attack disabled when Slowed.

Hydro Crush Medium Grounded Body: 206 Melee, Crushed Crushed 50

Explosion: 138 Melee, Purgewater Icon 138, Purgewater Icon 125 buildup

- 0m - 14m

22m - 32m

Lifts its upper body, then slams the ground with its neck extended. Creates a splash of Purgewater around its body and neck on impact.

Purgewater damage disabled when drenched.

Mud Wrecker Medium Grounded 200 Melee

Crushed Crushed 50

- 0m - 16m Leaps forward and slams down either frontal flipper, creating a Tremor effect. Can follow up with a tail strike if it misses.
Sliding Hydro Crash Medium Grounded Body: 275 Melee, Crushed Crushed 50

Stream: Purgewater Icon 275, Purgewater Icon 90 buildup

Purgewater Icon 20/s

Purgewater Icon 20/s buildup

26m - 66m Sprays water on the ground in front of itself and slides with its belly to ram target. Leaves a trail of residual Purgewater damage areas.

Purgewater damage disabled when Drenched. Attack disabled when Slowed.

Twist Ripper Very Short All 220 Melee - 0m - 12m

8m - 17m

Swipes side to side with tail before turning 180o to sweep with its neck. Spins 360o when underwater.
Torpedo Rush Medium Overwater

Underwater

157 Melee - 15m - 38m Glides forward while swimming and rams into target.
Jet Stream Short Grounded Purgewater Icon 160

Purgewater Icon 45 buildup

Purgewater Icon 20/s

Purgewater Icon 20/s buildup

15m - 30m Fires twin jets of pressurized Purgewater downwards then sweeps vertically towards target.

Attack disabled when Drenched.

Jet Stream Sweep Short Grounded

Overwater

Purgewater Icon 160

Purgewater Icon 45 buildup

Purgewater Icon 20/s

Purgewater Icon 20/s buildup

17m - 30m

22m - 32m

Fires Purgewater Cannons and sweeps them from side to side in a wide angle.

Attack disabled when Drenched.

Tidal Wave Long Grounded 220 Projectile

Purgewater Icon 220

Purgewater Icon 149 buildup

- 10m - 30m Rises while opening water filters and claps with frontal flippers, sending a tidal wave forward. Only triggers when below 50% HP.

Purgewater damage disabled when Drenched.

Mud Spit Medium Grounded 80 Projectile

Purgewater Icon 80

Purgewater Icon 45 buildup

Purgewater Icon 20/s

Purgewater Icon 20/s buildup

20m - 50m Buries head in ground before spitting two projectiles coated in Purgewater. Projectiles explode on impact and leave residual Purgewater damage areas.

Purgewater damage disabled when Drenched.

Water Spin Medium Grounded

Overwater

149 Ranged

Purgewater Icon 110

Purgewater Icon 10/s buildup

- Tidal Disc begins spinning while shooting three pressurized streams of Purgewater for 30 seconds in a wide radius. Only triggers when below 80% and 40% HP.

Purgewater damage disabled when Drenched.

Components[]

Name Variant Image Description Attributes
Body All Tideripper Body Hard outer casing to protect synthetic muscle and operational systems. None
Processing Capsule All Tideripper Processing Capsule Resource and materials storage for internal functions. Tear off to collect its contents.
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Purgewater Cannon All Tideripper Purgewater Cannon A powerful cannon that blasts high-pressure beams of Purgewater. Detach or destroy both to disable.
  • Detachable
  • Attack Removal
  • Contains Valuable Resources
  • Destroyed When Killed
Purgewater Pouch All Tideripper Purgewater Pouch Small Purgewater storage. Destroy all pouches to remove Purgewater effect from certain attacks.
  • Explosive
  • Ability Removal
  • Persists When Killed
  • Contains Resources If Intact
Heart All Tideripper Heart Internal core. Extremely vulnerable to damage if exposed.
  • Indestructible
  • Weak Spot
Tail Canister All Tideripper Tail Canister Storage container for valuable resources. Tear off to collect its contents.
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Chillwater Canister Standard Tideripper Chillwater Canister Chillwater storage. Tear off to collect this resource or shoot with a Frost Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Glowblast Canister All Tideripper Glowblast Canister Glowblast storage. Tear off to collect this resource or shoot with a Plasma Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Tail All Tideripper Tail A large metal tail used as a primary melee weapon. Detach or destroy to disable tail attacks.
  • Detachable
  • Attack Removal
  • Destroyed When Killed
  • Key Upgrade Resource
Antenna All Tideripper Antenna Signal transmitter used to call in machine reinforcements.
  • Detachable
  • Reinforcement Call Removal
  • Contains Valuable Resources
  • Destroyed When Killed
Tidal Disc All Tideripper Tidal Disc A large rotational device that can fire powerful streams of Purgewater. Detach or destroy to disable its Water Spin attack.
  • Detachable
  • Attack Removal
  • Contains Valuable Resources
  • Destroyed When Killed
Exhaust Port All Tideripper Exhaust Port Steam expulsion. Vulnerable to damage, but only extends when Purgewater supplies are depleted.
  • Indestructible
  • Weak Spot
Sparker Standard Tideripper Sparker Shock storage. Tear off to collect this resource or shoot with a Shock Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Blaze Canister Apex Tideripper Blaze Canister Blaze storage. Tear off to collect this resource or shoot with a Fire Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Acid Canister Apex Tideripper Acid Canister Metalbite storage. Tear off to collect this resource or shoot with an Acid Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Purgewater Sac All Tideripper Purgewater Sac Large Purgewater storage. Destroy both sacs to fully remove Purgewater effect from its body slam attacks.
  • Explosive
  • Ability Removal
  • Persists When Killed
  • Contains Resources If Intact

Loot[]

Body

Processing Capsule

Purgewater Cannon

Purgewater Pouch

Heart

  • None

Tail Canister

Chillwater Canister

Tail

Antenna

Tidal Disc

Exhaust Port

  • None

Sparker

Glowblast Canister

Purgewater Sac

Body

Processing Capsule

Purgewater Cannon

Purgewater Pouch

Heart

  • None

Tail Canister

Glowblast Canister

Tail

Antenna

Tidal Disc

Exhaust Port

  • None

Blaze Canister

Acid Canister

Purgewater Sac

Variants[]

There are only two known variants of the Tideripper. Both variants are especially resistant to Fire and virtually immune to Purgewater while being vulnerable to Frost and Shock (especially for the normal variant).

  • Tideripper
  • Apex Tideripper

Gallery[]

Reference[]

https://gameinstants.com/all-five-tideripper-locations-guide/

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