Horizon Wiki
Advertisement

The Jewel is the southern region of the Carja Sundom in Horizon Zero Dawn.

Description[]

The Jewel is a large, lush jungle with several rivers, lakes and waterfalls. The land is generally flat, punctuated by geological formations such as mesas and buttes, with a sudden, sharp jump in elevation towards the northwest, from which many waterfalls pour. It is surrounded by a cliff wall in the south. It also has a coast on the Daybrink lake, on which the trading town of Brightmarket sits.

The Jewel's climate is defined by warm temperatures and frequent rainfall. As a result, most Carja settlements are located within or near the region, taking advantage of the favorable climate.

History[]

In the Old World[]

Monument Valley

Monument Valley, which would become the Jewel in the New World.

The Jewel was known to the Old Ones as Monument Valley in Utah and Arizona.[1]

In the New World[]

Likely during the terraforming process, a Zero Dawn Cauldron, XI, was built to produce machines for the local area.[2]

Following the reintoduction of humanity to the world, the region was claimed by the Carja tribe, dubbing it the Jewel. During the reign of Sun-King Amavad, a portion of the Jewel was cut back to claim the rich estatelands for the first Houses of the Sun-Court.[3] At some point, the Sunstone Rock prison was also constructed.

When GAIA self-destructed, HADES transferred itself into a derelict Horus in an isolated part of the Jewel. Unable to act any further in its current condition, it began sending out a signal to attract attention.[4]

When the Derangement began, the region experienced a dramatic increase in dangerous machines, particularly Stalkers. The Carja military were focused on protecting settlements, leaving those living within the jungle to fend for themselves. Most of the nobles living in the Jewel abandoned their homes, opting to live in the safety of settlements.

When Sylens picked up on HADES's signal, he came to the Jewel to find it, where he repaired the Horus core enough to allow HADES to speak. Forming a trade of Old World knowledge for New World information and an army, Sylens brought Lucent Bahavas and Helis to HADES,[4] introducing it as the Buried Shadow of Carja legend.[5] Believing this to be true, the Eclipse formed a base around the Horus, where they kept corrupted machines on standby.

Collectables[]

Text Datapoints - World[]

Vantage Points[]

Trivia[]

  • The Jewel extends beyond the known map.[6]

Gallery[]

References[]

Wiki Navigation[]

Carja Territory
Homeland Sundom
Regions Cut-Cliffs - Gatelands - Rustwash - Sun Furrows - Sun-Steps - Sunbreak Valley - The Daunt - The Jewel
Settlements Meridian (capital) - Barren Light - Blackwing Snag - Blazon Arch - Brightmarket - Cut-Cliffs - Dawn's Grasp - Daytower - Gatelands Bandit Camp - Lone Light - Meridian Village - Rising Light - Shattered Kiln - Sunfall - The Estate
Gates Dawn's Sentinel - Day's Height - Daytower Gate - Evening's Sign - Kestrel's Perch - Meridian Gate - Morning's Watch - Sheaf's Flight - Unflinching Watch
Other notable locations Brightdawn - Daybrink - Eagle's Fall - Lake Shrine - Royal Maizelands - Sunspear - Sunstone Rock - Lonesome Rock - Way of Broken Stones - Zaid's Compound
Ruins in Carja territory Dimmed Bones - Straggler's Shade - Zero Dawn Project Facility
Cauldrons in Carja territory Cauldron RHO - Cauldron XI - Cauldron ZETA
Camps in other tribal territories Carja Camp - Carja Outlander Camp - Jagged Deep Delve
Destroyed/ Abandoned Day's End - Morning Light - Riverwatch
Settlements of other tribes in Carja territory Chainscrape - Free Heap
Advertisement