"The lesson will be taught in due time, Aloy. Until then, we wait." This article contains heavy spoilers. Read ahead with caution.
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- "This one's a new predator. Can see the heat coming off it..."
- ―Aloy, upon sighting a Scorcher for the first time
The Scorcher is a Combat Class machine in Horizon Zero Dawn: The Frozen Wilds and in Horizon Forbidden West.
History[]
At the advent of the Derangement, almost all machines started becoming increasingly aggressive towards humans. In addition, HEPHAESTUS began manufacturing Combat Class machines designed for the sole purpose of combating humans in an effort to cull their population.[1]
Scorchers can be found in the Cut, the Clan Lands, and the eastern Burning Shores.
Horizon Zero Dawn: The Frozen Wilds[]
Aloy first encountered a Scorcher as she was entering the Cut, noting it as a new predator, and was also the first daemonic machine she encountered.[2]
While searching for the Scrapper with the Tallneck Stabilizer she needed to reawaken a Tallneck, Aloy found it being guarded a daemonic Scorcher, which she either destroyed, or avoided and escaped with the stabilizer.[3]
A daemonic Scorcher was among the machines hunting Mailen, which were destroyed by Aloy and Ikrie.[4]
Burgrend, needing a Scorcher Claw, hired Tatai, Tulemak, and Urkai to retrieve one for him to help pay back their debt to him. They, along with Aloy, destroyed a Scorcher to get one.[5]
The Snowchants Hunting Grounds use daemonic Scorchers as part of the Chieftain's Trial.[6]
Daemonic Scorchers were among the machines Aloy, Aratak and Ourea destroyed during their expedition into Cauldron EPSILON.[7][8] After her override of EPSILON's core, Aloy gained access to the information needed to override Scorchers.[8]
Sometime between Horizon Zero Dawn and Horizon Forbidden West[]
While the circumstances of how are unknown, Aloy somehow lost the ability to override Scorchers, as well as most other machines.
Horizon Forbidden West[]
A new model of Scorcher, the Apex Scorchers, were released into the wilds alongside their regular counterpart sometime after Apex machines were first released from Repair-Bay TAU.[9]
The Arena at the Memorial Grove use Scorchers in their battles, including the 'Ring of Fire', which requires hunters to kill two Scorchers, while another known as 'Apex Predators' had hunters kill an Apex Scorcher and an Apex Thunderjaw in a single fight.
Ikkotah invited Aloy on a machine hunt in the Stand of the Sentinels, with Scorchers being one of the machines they hunted.[10]
Scorchers were among machines that were lured into the Valley of the Fallen by a Zenith lure to keep tribal humans away from the coast where they could see the Zenith base. These Scorchers were destroyed by Aloy.[11]
One particular Scorcher was notorious among the Sky Tenakth for killing many members of their clan. When Kotallo's new arm was ready, he brought Aloy to help him test the arm while fighting the Scorcher. Once the Scorcher was destroyed, Kotallo ripped out the Scorcher Heart within,[12] later keeping it as a trophy at the Base.
Horizon Forbidden West: Burning Shores[]
When Aloy returned to the Forbidden West after venturing through the Burning Shores, the Arena had started offering a new fight known as 'Apex Predators', requiring hunters to kill two Apex Scorchers and four Apex Clamberjaws.
Appearance[]
The Scorcher’s chassis somewhat resembles that of a Ravager but does not have the Ravager’s tactical vulnerability to fire. Indeed, whereas Ravagers are weak against fire, this element is the Scorcher’s forte. Its head is lupine, with a long, toothy snout, a split jaw and large ear-like structures. A pair of optical sensor arrays is positioned in the same location as a fox’s eyes. Mounted on its back, between its heavyset shoulders, is a mine launcher. Positioned atop each shoulder is a heavily armored Blaze or Purgewater canister, and between its haunches is an equally heavily armored power generator.
Behavior[]
Scorchers are found alone or in packs of up to three, either guarding a herd of terraforming machines or in the herd’s immediate vicinity, near enough to hear and immediately respond to their alarm cries on detecting a threat. Their servomotors produce a characteristic heavy, clanking sound, and embers periodically fall like spittle from their mouths, increasing their intimidating appearance. If a perceived threat such as a human is identified, either by them or a nearby machine, they immediately converge on the position and engage it.
Abilities[]
Scorchers attack relentlessly and ferociously with close-range fire attacks or fire-augmented melee attacks. Their unrivaled speed and agility allow them to close the distance between themselves and perceived threats with overwhelming aggression. Indeed, one of their attacks involves using a hidden pair of thrusters to zoom toward the enemy like a rocket. Additionally, they deploy mines from their mine launchers, fired in anticipation of the enemy’s projected position. Unlike the mines of a Stalker, these mines are not proximity mines, and are not scattered as a means of distraction. Instead, they are fired directly at the enemy and its anticipated change of position, and they detonate about a second after they hit the ground. If the Scorcher loses track of the enemy, its large ears are equipped with an auditory detection system that allows it to scan tall grass.[13]
In addition to these abilities, Daemonic Scorchers have considerably tougher armor than normal, and thus are much more resilient. Furthermore, they are immune to the effects of Corruption, cannot be overridden, and have considerably higher Shock resistance. The only way to inflict a Shock state on a Daemonic Scorcher is to detonate the Power Generator on its back.
In Zero Dawn, all Scorchers take 70% less damage from Blast Wires.
Weaknesses[]
As a fire-augmented machine, the Scorcher is naturally weak to Freeze attacks. The Power Generator near its rear can be destroyed to temporarily stun the machine, and its mine launcher can be removed and used against it. However, removing either is best done with stealth, as the Scorcher's agility and aggression make it difficult to target its components.
Attacks[]
Horizon Zero Dawn[]
Name | Damage Type | Primary Damage | Secondary Damage | Trigger Range | Description |
---|---|---|---|---|---|
Cinder Claws | Melee/Fire | 140 each | - | 7m - 11m | Up to 4 consecutive Fire-augmented claw slashes |
Scorching Fang | Melee/Fire | 140 each | - | 1m - 8m | Fire-augmented bite |
Quick Scorching Fang | Melee/Fire | 140 each | - | 1.5m - 6m | Faster Scorching Fang variant |
Furnace Blast | Fire | 300 | - | 5.25m - 1.25m | Defensive radial flame blast |
Heat Wave | Fire | 220 | - | 7m - 20m | Wall of flames toward enemy |
Mine Launcher: Area Fire | Explosion | 250 | - | 15m - 80m | Cluster of 10-15 mines around enemy |
Mine Launcher: Formation Fire | Explosion | 250 | - | 15m - 80m | Fan-shaped formation of 3 rows of mines, 4 mines per row |
Ignition Boost | Melee/Fire | 250/100 | 50 Fire per second | 10m - 25m | Single high-speed charge and fire-augmented claw slash |
Horizon Forbidden West[]
Name | Windup Time | Damage | Damage Area | Trigger Range | Description |
---|---|---|---|---|---|
Scorching Fang | Short | 135.5 Melee
135.5 75 buildup |
- | 1m - 9m | Steps forward and swings head while spewing flames from its mouth.
Fire damage disabled when Drenched. |
Quick Scorching Fang | Short | 135.5 Melee
135.5 75 buildup |
- | 1.5m - 7.5m | Rises on hind legs and bites down while spewing flames. Quicker variant of Scorching Fang.
Fire damage disabled when Drenched. |
Cinder Claws | Short | 135.5 Melee
135.5 75 buildup |
- | 7m - 18m | Lunges and slashes with fire-augmented claws up to three times.
Fire damage disabled when Drenched. |
Ignition Boost | Medium | 180 Melee
180 100 buildup |
20/s
20/s buildup |
13m - 48m | Ignites leg thrusters and boosts towards target at high speed while slashing, leaving a trail of residual Fire damage areas.
Attack disabled when Drenched or Slowed. |
Furnace Blast | Medium | 300
100 buildup |
- | 1.25m - 7.5m | Defensive 360o heat blast.
Attack disabled when Drenched. |
Heat Wave | Short | 300
100 buildup |
- | 7m - 27m | Slams jaws into ground and releases wave of flames that travel along surface.
Attack disabled when Drenched. |
Mine Launcher (Row Fire) | Short | 271 Ranged | - | 13m - 43m | Launches 3 rows of 4 mines each. |
Mine Launcher (Area Fire) | Short | 271 Ranged | - | 13m - 43m | Blankets area with 10-15 mines. |
Variants[]
Variant | Weakness | Strength |
---|---|---|
Scorcher | Frost | Fire |
Apex Scorcher | Purgewater | Frost |
Components[]
Loot[]
Horizon Zero Dawn[]
Horizon Forbidden West[]
Loot[]
Body
- Blaze (100%)
- Piercing Spike (100%)
- Crystal Braiding (100%)
- Metal Shards (100%)
- Sparker (100%)
- Braided Wire (77%)
- Scorcher Circulator (50%)
- Medium Machine Core (46%)
- Sturdy Hardplate (44%)
- Machine Muscle (30%)
- Scorcher Primary Nerve (30%)
- Luminous Brainstem (15%)
- Metal Bone (11%)
Scanning Ear
- Scorcher Scanning Ear (100%)
Mine Launcher
- Mine Launcher (100%)
Purgewater Canister
- Purgewater (100%)
Power Generator
- Sparker (100%)
- Crystal Braiding (100%)
- Luminous Brainstem (16%)
Body
- Metal Shards (100%)
- Sparker (100%)
- Crystal Braiding (100%)
- Blaze (100%)
- Piercing Spike (100%)
- Braided Wire (77%)
- Apex Scorcher Heart (51%)
- Volatile Sludge (50%)
- Scorcher Circulator (49%)
- Medium Machine Core (48%)
- Sturdy Hardplate (44%)
- Machine Muscle (31%)
- Scorcher Primary Nerve (17%)
- Luminous Brainstem (16%)
- Metal Bone (10%)
Scanning Ear
- Scorcher Scanning Ear (100%)
Mine Launcher
- Mine Launcher (100%)
Glowblast Canister
- Glowblast (100%)
Power Generator
- Sparker (100%)
- Crystal Braiding (100%)
- Luminous Brainstem (15%)
Variants[]
Variant | Weak Vs. | Strong Vs. |
---|---|---|
Scorcher | Frost | Fire |
Apex Scorcher | Purgewater | Frost |
Trivia[]
- The Scorcher's appearance is inspired by wolves and coyotes.
- While the Scorcher's design was inspired by wolves, its appearance and fire-based attacks make it resemble a qilin, a creature in Chinese mythology.
- During development, Scorchers were referred to as HellHounds.[14]
Videos[]
References[]
- ↑ M/ALL-US-W CM LOG 329G
- ↑ Into the Frozen Wilds
- ↑ Tallneck: Frostfigures
- ↑ The Survivor
- ↑ The Hunters Three
- ↑ Snowchants Hunting Grounds
- ↑ Firebreak (Quest)
- ↑ 8.0 8.1 The Forge of Winter
- ↑ The Dying Lands
- ↑ A Hunt To Remember
- ↑ The Valley of the Fallen
- ↑ What Was Lost
- ↑ Horizon Zero Dawn: The Frozen Wilds Collector's Edition Guide, page 62
- ↑ https://www.youtube.com/watch?v=_UXiWdhRmxU