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A Seeker at the Gates (HZDR; 01)

Aloy overriding a Strider.

Overriding refers to the ability to control machines.

History[]

In the Old World[]

The technology to allow for overrides was developed by Faro Automated Solutions in the LATOPOLIS facility, known as Sovereign 7482.[1] This was incorporated into the FAS-ACA3 Scarab as part of the Chariot line, allowing it to slave enemy robots to its own network.[2]

However, when the Chariot swarm owned by the Hartz-Timor Energy Combine experienced a glitched and formed into the Faro Plague, threatening complete extinction on the entire planet, the Scarab's ability to slave enemy robots to its network meant that anything automated was near useless against the rogue robots.[3]

In the New World[]

Horizon Zero Dawn[]

The Womb of the Mountain (HZDR; 232)

Aloy's Focus connecting to the override module.

The Nora Brave and Seeker Aloy discovered the ability to override machines after defeating the Corruptor that attacked Mother's Watch. Upon examining its chassis, she discovered the component that Corruptors used to enslave other machines. After her Focus connected to it, she attached the component to her spear[4] and began to use it regularly to override machines. Additionally, Aloy uses the override technology to manipulate other technology, such as open Cauldron doors, activate/deactivate technology, or purge data.[5]

From spying on her Focus, Sylens learned the same tactic and began to use it himself.[6] However, Aloy wasn't able to override every machine immediately, needing to download data from Cauldrons to expand the pool of machines she could override.

Horizon Forbidden West[]

In order to anonymously manipulate the Tenakth, Sylens formed the Sons of Prometheus, a group of Oseram vengeful against the Carja for the Red Raids, teaching them how to override machines. They went onto share this technique with Regalla's rebels.[7]

For an unknown reason, Aloy lost the ability to override most machines, with the only known machine still overridable being the Charger. She needed to download data from Cauldrons again to expand the pool of machines she could override.

Overview[]

A Seeker at the Gates (HZDR; 02)

Aloy riding an overridden Strider.

CorruptedMachine-Render

Corrupted machines, overridden by Corruptors.

Overridden machines are identified by blue or red tendrils that sprout around their neck and head region. While an overridden machine cannot be commanded in-game per se, overriding turns a machine from its default state of hostility toward any human to a state of combat friendliness toward the human who overrode it and their allies, in that instead of attacking them, it will attack other machines or humans that are aggressive to the human that overrode it.

Not every machine can be overridden by Aloy, such as the Corruptor, Deathbringer, Horus, Specter, Specter Prime, or those that are corrupted, daemonic, Apex, or are already overridden. However, Corruptors are able to override Apex machines,[8] but not machines that are already overridden.[9]

In order to be overridden, the machine must either not see the human coming and be caught off guard, be tied down with a Ropecaster, or be knocked down. These limitations do not apply to the Corruptor.[4]

With the exception of mountable machines, the override will wear off over time, requiring those that performed the override to do it again. Additionally, damaging an overridden machine will lessen the amount of time until the effect will wear off, and can cause the effect to wear off of mountable machines. However, Regalla's rebels have found a way to make the effect permanent.[10] Non-mountable machines can only remain the area where they were overridden, while mountable machines can be taken anywhere they are able to reach.

In Horizon Zero Dawn, overridden machines gain a 100% boost to their damage dealt while taking 50% less damage. Additionally, the override duration can be extended by 50% using the Combat Override skill, or indefinitely with Combat Override+.

In Horizon Forbidden West, the Machine Damage and Machine Elemental+ skills increase the amount of damage overridden machines can do, while Machine Health skills increase their health. With the Override Subroutines skill, Aloy can set a machine into one of two different modes when overriding it - Defensive or Aggressive. In Aggressive mode, an overridden machine will attack any enemies it detects within a certain distance, while in Defensive mode, it will remain close to Aloy within a certain area and only attack when either it or Aloy takes damage. Additionally, the override duration can be extended with the Lasting Override skill.

Classes[]

Each Cauldron gives a different group of overrides, with the exception of the PSI Overrides, which are obtained after completing The Womb of the Mountain.

Horizon Zero Dawn[]

PSI Overrides SIGMA Overrides RHO Overrides
XI Overrides ZETA Overrides EPSILON OverridesFW

Horizon Forbidden West[]

Some overrides obtained from Cauldrons are corrupted, requiring them to be repaired at the terminal in the Base. The PSI Overrides are unlocked by default, while the Waterwing override only becomes available during For His Amusement.

PSI Overrides MU Overrides TAU Overrides
IOTA Overrides CHI Overrides GEMINI Overrides
KAPPA Overrides THETA OverridesBS

Gallery[]

Official Artwork[]

Screenshots[]

Horizon Zero Dawn[]

Horizon Zero Dawn Remastered[]

Trivia[]

  • During conversations, overridden machines remain free to act. This can sometimes result in the machine initiating combat if an enemy is close by, which has no effect on the conversation.

See Also[]

References[]

Wiki Navigation[]

Technology
Devices Black Box - Ectogenic Chamber - Focus - Gene Locked Hatch - Machine Lure - Ornament - UltraWeave Mk7.1
Facilities Cradle
Robots @lfred - Machine - Multiservitor - Survey Drone - Thrasher - Ti-D-O
Signals Extinction Signal
Software AI - Poly-Phasic Entangled Waveforms
Vehicles Ascension - Odyssey - Vert
Other Technology Biomass Conversion - Mutiny Suppression Protocol - Override