- "The Lodge is not just its members, and not just its House in Meridian: it is the spirit of the hunt, a code to be honored, an ideal to be lived."
- ―Bylaws of the Lodge
The Hunters Lodge is a Carja organization dedicated to the art of machine hunting.
The Lodge is headquartered in a grand house located in Meridian, where hunters can submit proof of their hunts and mingle with other hunters. The Lodge also maintains multiple Hunting Grounds throughout and around the Sundom, where hunters undertake timed trials to test their skills and earn prizes. The organization's governing rules are laid out in the Bylaws of the Lodge.
History[]
The Hunters Lodge was founded by Sun-King Nahasis, who arranged a hunting competition for men from Carja noble Houses and declared those who defeated the most dangerous machines to be the first Sunhawk and Hawks of the Hunters Lodge.[1] At the time, the Hunters Lodge was preserved solely for Carja men of noble background and was unwelcoming to women and outlanders.[2]
In the fourth year of Sun-King Marzid's reign, the Hunters Lodge used the spoils of Sunhawk Farukawas' massive Grazer hunt to fund the construction of the Lodge's final wing.[3]
During the reign of the Mad Sun-King Jiran, many members of the Hunters Lodge were brutally killed in a massacre in Meridian's Sun-Ring, attempting to save those within. Those killed included Sunhawk Talavad Khane Padish, and Hawks Brativin Khane Padish, Gravid Khane Morza, Khulasiv Khane Sovaliy, Sirav Khane Pir, and Yusalin Khane Jageer.[4] At some point later, Ahsis's successful hunt of a Thunderjaw promoted him from Hawk to Sunhawk.[3]
During the reign of Sun-King Avad, he ordered the Bylaws of the Lodge changed, making the Hunters Lodge open their ranks to everyone, including non-nobles, women and outlanders.[2] Despite this, prejudice held firm amongst the Lodge's Hawks, especially Sunhawk Ahsis.
Membership[]
Membership is highly exclusive, as the Hunters Lodge's rules historically allowed only 14 members at a time, seven Hawks and Thrushes, with one of the Hawks being the Sunhawk. Non-members, known as fledglings, are permitted to enter the Lodge's House and make use of the Hunting Grounds.[2]
In order to be allowed entry into the Lodge's House, one must possess three Half Suns or better awarded from any of the Hunters Lodge's Hunting Grounds. Such an individual becomes known as a "fledgling," though this does not make them a member of the Lodge.[2]
There are two classes of membership within the Lodge, each with specific requirements:
- Hawk: A Thrush who has succeeded their sponsor after the previous Hawk's death and becomes a senior member. There can only be 7 Hawks. The Hawk who brings back a trophy from the greatest kill is elevated as the leader who presides over the Lodge, known as the Sunhawk.
- Thrush: A Fledgling who has been sponsored by a Hawk and becomes a junior member. Historically, a Hawk was limited to one Thrush, but reforms made by Talanah Khane Padish have allowed a Hawk to sponsor more than one Thrush.[5]
- Fledgling (unofficial): One who has earned three Half Suns or better, granting them access to the Hunters Lodge.[2]
Additionally, the Lodge employs non-members in several positions:
- Grounds Keepers are responsible for crafting the Trial and judging participants who undertake them at the Hunting Grounds.
- Merchants at the Hunting Grounds send all of their proceeds back to the Lodge.
- Carja Artisans are employed within the Lodge itself to provide multiple services, such as entertainment, shopkeeping, barkeeping, and maintenance.
- The Historian-in-Residence is a scribe whose duty is to record the details of various hunts.
Members and Affiliates[]
Sunhawk, Hawks and Thrushes[]
Fledglings[]
Unclear Positions[]
Grounds Keepers[]
Affiliates[]
Other Affiliates[]
- Inquiring Jandiniman (Historian-in-Residence)
Former Members[]
Sunhawks, Hawks and Thrushes[]
Other Sunhawks, Hawks and Thrushes[]
- Farukawas (Sunhawk; formerly)
- Talavad Khane Padish (Sunhawk; deceased)
- Brativin Khane Padish (Hawk; deceased)
- Darusiv (Hawk; deceased)[3]
- Ghalidid (Hawk; deceased)[3]
- Gravid Khane Morza[4] (Hawk; deceased)[4]
- Khulasiv Khane Sovaliy (Hawk; deceased)[4]
- Khuvam (Hawk; deceased)[3]
- Sirav Khane Pir (Hawk; deceased)[4]
- Tarkas (Hawk; deceased)
- Yusalin Khane Jageer (Hawk; deceased)[4]
Affiliates[]
Collectables[]
Datapoints[]
Scanned Glyphs[]
- #2 Record of Redmaw 1
- #4 Bylaws of the Lodge
- #10 Legendary Hunts
- #11 Record of Redmaw 2 (after completing side quest Redmaw)
Gallery[]
References[]
- ↑ The Sun-Kings
- ↑ 2.0 2.1 2.2 2.3 2.4 Bylaws of the Lodge
- ↑ 3.0 3.1 3.2 3.3 3.4 Legendary Hunts
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 As mentioned by Talanah Khane Padish after completing Redmaw.
- ↑ As mentioned by Talanah Khane Padish during The Burning Blooms.