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"The lesson will be taught in due time, Aloy. Until then, we wait."
This article contains heavy spoilers. Read ahead with caution.

The Frostclaw is a machine introduced in The Frozen Wilds, and a returning machine in Horizon Forbidden West and The Official Horizon Cookbook: Tastes of the Seven Tribes. It is an extremely formidable combat-ready machine, capable of highly damaging Freeze-augmented ranged and melee attacks.

History[]

While it's unknown when Frostclaws were first released, they can be found in the Cut and the Sheerside Mountains. A single Frostclaw can potentially be found in the Valley of the Fallen.[1]

Horizon Zero Dawn: The Frozen Wilds[]

A  Frostclaw in .

A Daemonic Frostclaw in Horizon Zero Dawn Remastered.

Aloy first encountered a Frostclaw in a valley along the pilgrimage route known as the Shaman's Path. Just before entering the valley, she glimpsed the huge machine at the bottom of a gorge that she had almost fallen into. As she approached the valley, she heard its roars, then saw it proper upon entering the valley. The encounter was complicated by the presence of a Control Tower, which would repair any damage the Frostclaw sustained. She prevailed, either neutralizing the Control Tower and killing the Frostclaw or slipping past.[2]

The Snowchants Hunting Grounds uses Frostclaws as part of their trials.

As Aloy and Aratak had just completed the second leg of the hunting challenge that Aloy had mounted against Aratak for his chieftancy, they both found themselves up against three Frostclaws, which had killed the hunters who had been driving in their quarry. While Aratak fought bravely, it was Aloy who virtually singlehandedly killed all three Frostclaws, earning Aratak's respect, deference and voluntary relinquishment of his chieftaincy to her.[3]

Aloy and Inatut were confronted by several machines, including Frostclaws, as the former was trying to save the latter from freezing to death at the Cloud-Shear.[4]

Inactive Frostclaws being transported through .

Inactive Frostclaws being transported through Cauldron EPSILON.

As they were navigating the Firebreak facility to reach Cauldron EPSILSON, Aloy, Aratak and Ourea either fight and destroy or sneak past a Frostclaw.[5] Within the Cauldron, the three of them saw several inactive Frostclaws being transported on an assembly line and can potentially release and destroy two more. As Aloy overrode EPSILSON's core, she gained access to the information needed to override Frostclaws.[6]

Between Horizon Zero Dawn and Horizon Forbidden West[]

While the circumstances of how are unknown, Aloy somehow lost the ability to override Frostclaws, as well as most other machines.

Horizon Forbidden West[]

While they were performing the March of the Ten, Aloy and Penttoh encountered and destroyed a Frostclaw in a blizzard.[7]

The Arena offers fights against Apex Frostclaws, where the challenger has to destroy two Apex Frostclaws in one fight.

When she infiltrated Cauldron CHI and overrode its core, Aloy regained the ability to override Frostclaws.[8]

After Aloy disabled the final Zenith lure in the Valley of the Fallen, a Frostclaw and two Apex Clamberjaws attacked her and Ivvira, where they destroyed them.[1]

The Official Horizon Cookbook: Tastes of the Seven Tribes[]

While Milduf and Pentalla were hunting a goat in the Cut, they were interrupted by a Frostclaw. As it charged at Pentalla, Milduf took his griddle and slammed it against a cliff face, making a loud noise and cracking a layer of ice. Turning its attention to Milduf, the Frostclaw lunged at him, slamming into the cliff face as Milduf tumbled out of the way, narrowly escaping an avalanche that buried that Frostclaw. Pentalla was impressed, but the Frostclaw escaped with its plating now missing. The two now cornered, Pentalla slowed it down with a volley of arrows,[9] and it was finally taken down by a group of Banuk.[10] They later let Milduf keep the Frostclaw's head as a trophy, which he later named his eatery after: The Frostclaw's Head.[11]

Appearance[]

Like the Fireclaw, the Frostclaw is somewhat ursine (bear-like) in appearance, movement, and locomotion. Its chassis resembles the body and has the gait of a grizzly bear. While they are extremely formidable and deadly, Frostclaws are smaller than Fireclaws, and have considerably less capacity to sustain damage. The head ends in a pointed, toothy snout with a three-mandible jaw housing a system of grinders. A pair of optical sensor arrays is located in the same position as a bear's eyes would be. Mounted on each forelimb are a pair of gear-like wheels. There is an armor-protected cryogeneration unit called a Freeze Unit on its chest, and two power cells are located on its upper back. Freeze Sacs, armored storage tanks containing Chillwater are built into its chassis, similar to Freeze Bellowbacks. However, while the Freeze Bellowback's tanks are prominently placed on its back and throat, the Frostclaw's Freeze Sacs are seamlessly built into its shoulders, are much more damage resistant, and generally have more armor.

Abilities[]

Like the grizzly bear, the Frostclaw is able to adopt both a quadrupedal and bipedal stance. In either stance it employs several fast, relentless and extremely damaging Freeze-based ranged attacks and Freeze-augmented melee attacks. While their capacity to sustain damage is substantially less than that of Fireclaws, it is still formidable. Despite their huge size, Frostclaws are quite fast and agile, able to run at high speed and easily spring up high embankments. Being Freeze-based machines, they are extremely resistant to attacks from weapons that utilize Freeze. Additionally, Daemonic Frostclaws also have all of the abilities of Daemonic Machines: considerably more durable armor and damage resistance, immunity to Corruption, and they cannot be overridden.

If given the opportunity, Frostclaws can rip off ropes attached to them by a Ropecaster if they haven't been fully tied down.

Stances[]

The Frostclaw can switch between quadrupedal and bipedal stances, each with different sets of unique melee and ranged attacks. The Quadrupedal stance is the default posture when roaming around undisturbed, affording greater agility and traversal options to jump up small cliffs and leap over gaps to chase Aloy across the environment. During combat, it will typically adopt this four-legged posture when far away, and make use of the improved mobility to close the distance. Most of its attacks while in this stance are melee-focused, repositioning itself with quick tumble-dodges to keep up the pressure, but it can use a long-ranged terrestrial attack of tunnelling Icicles which track Aloy's position across different elevations or behind cover and erupt directly beneath her feet.

In the Bipedal stance, the Frostclaw's mobility is severely limited but adds enough ranged attacks to compensate for this drawback. The Frostclaw tends to adopt this upright two-legged posture at close to mid-range, aggressively chaining together multiple claw slashes in a row and weaponizing the Freeze Unit on its torso to spew out streams of ice fragments. If Aloy retreats out of range of the Frostclaw's close-quarters attacks, it can scrape at the ground with its wrist-mounted grinders to lob frozen chunks of solidified dirt and rock in her direction or launch itself in the air and come crashing down back-first at Aloy's position to crush her under its massive weight.

Freeze Blades[]

Freeze Blades enhance the majority of the Frostclaw's melee-based attacks with extended range and additional Freeze damage per hit. These Blades are formed during the attack's start-up animation, and dissolve immediately once the move ends. Lingering Ice Patches are left behind and cover the ground whenever Freeze Blades are active, slowing down Aloy's movement and dealing residual Freeze damage when stepped on. Destroying the shoulder-mounted Freeze Sacs permanently disables the ability to generate Freeze Blades on the corresponding arm.

Icicles[]

The Frostclaw can summon Icicles as part of certain attacks which generate a small explosion as they erupt from the ground. The Icicles are surrounded by icy mist which damages upon contact but dissipates after a short period of time, while the Icicles themselves remain standing indefinitely and impair movement until shattered by Aloy's attacks or the Frostclaw itself. Destroying the Frostclaw's Freeze Unit removes the ability to produce Icicles entirely.

Ice Storm[]

After sustaining enough damage, the Frostclaw briefly encases its chassis in a protective ice coating and generates a freezing aura around itself which damages upon contact and negates severity build-up or currently applied status effects. This frenzied state is automatically triggered once the Frostclaw's total health reaches 70% of its maximum value and then again at 25%. Destroying the Freeze Unit permanently deactivates this special attack.

Weaknesses[]

Like all Freeze-based machines, Frostclaws are particularly susceptible to attacks from weapons that utilize Fire. However, if a Burn state is inflicted on them, they are able to surround themselves with an icy aura that instantly dissipates it. Furthermore, though they are extremely resistant to Freeze, they can in fact be frozen by a sufficiently powerful Freeze explosion. This can be triggered by destroying their Freeze Sacs or their Freeze Units. Additionally, destroying the Freeze Sacs located on its shoulders weakens the claw slash attacks and disables the Frostclaw's ability to augment them with Freeze, and destroying the Freeze Unit located on its chest disables the ranged terrestrial attacks. Provided both its Freeze Sacs and Freeze Unit have been destroyed, a permanent frozen state will be inflicted on the Frostclaw. Their power cells can be overloaded via strikes from Shock Arrows, triggering an electrical explosion that stuns them. This is the only way to electrically stun a Daemonic Frostclaw, given its high innate resistance to Shock damage.

Attacks[]

Horizon Zero Dawn[]

Quadruped Stance[]
Name Damage Type Primary Damage Secondary Damage Trigger Range Description
Ice Spikes Melee/
Freeze-IconFreeze
125 each 25 Freeze per second 15m - 50m Brings impaling ice spikes up out of the ground at enemy
Back Slash Melee/
Freeze-IconFreeze
150/75 25 Freeze per second 1m - 15m (front)
3m -15m (back)
Backhanded claw slash
Fury Slash Melee/
Freeze-IconFreeze
200/100 - 3m - 18m Series of three forward claw slashes
Lunge Dive Melee/
Freeze-IconFreeze
200/100 - 3m - 18m Charging forward dive at enemy
Back Crush Melee 200 50 Explosion 8m - 11m Charging backward dive at enemy
Lunge Slash Melee/
Freeze-IconFreeze
200/100 - 8m - 14m Short-range rising claw slash
Biped Stance[]
Name Damage Type Primary Damage Secondary Damage Trigger Range Description
Hail Storm Freeze-Icon Freeze 145 per second - 10m - 20m Spews hailstones from Freeze Unit at enemy
Frost Blast Freeze-Icon Freeze
Melee
200/100 - 0m - 8m Defensive radial cryo-blast
Grinder Scrape Melee
Freeze-Icon Freeze
125/75 - 15m - 50m Scrapes chunks of solidified dirt and rock at enemy
Claw Slash Freeze-Icon Freeze
Melee
150/75 - 2m - 8m (front)
3m - 6m (back)
Up to 6 ice-augmented claw slashes
Frost Dive Melee 200 Explosion 50 Melee 10m - 25m (front)
7m - 17m (back)
Charging backward dive accompanied by emerging ice spikes from ground
Frost Crush Freeze-Icon Freeze
Melee
200/100 - 6m - 13m Bear-hug against Freeze Unit; if the Shield-Weaver is equipped, getting grabbed instantly depletes the shield
Both Stances[]
Name Damage Type Primary Damage Secondary Damage Trigger Range Description
Frost Slam Melee 200 - 0m - 5m Defensively brings up ice spikes from ground in radial pattern
Ice Storm Freeze-Icon Freeze 50 per second - - Desperation defensive attack (employed upon sustaining 30% and 75% damage); cryo-aura around chassis damages enemy on contact; negates any severity buildup or current status effects applied

Horizon Forbidden West[]

Name Windup Time Stance Damage Lingering Trigger Range Description
Ice Spikes Medium Quadruped 75.5 Ranged

Freeze-Icon 75.5

Freeze-Icon 71 buildup

Freeze-Icon 20/s

Freeze-Icon 20/s buildup

15m - 65m Shoves jaws into ground and sends out trails of ice that travels towards target, erupting into ice spikes.
Backhand Slash Short Quadruped 135.5 Melee

Freeze-Icon 135.5

Freeze-Icon 85 buildup

- 2m - 10m (front)

3m - 9m (back)

Raises on hind legs and slashes at target in a backhanded motion.
Fury Slash Short Quadruped 104.5 Melee

Freeze-Icon 104.5

Freeze-Icon 85 buildup

- 3m - 21m Stands on hind legs and moves forward slashing at target three times.

Desperation Attack

Back Crush Short Quadruped
  • Body: 339 Melee
  • Explosion: 169.5 Melee
- 8m - 19m Rotates 180o before slamming back into the ground, generating a shockwave on impact.
Lunging Dive Short Quadruped 169.5 Melee

Freeze-Icon 169.5

Freeze-Icon 100 buildup

- 3m - 21m Dives at target while slashing with its claw. Generates shockwave on impact and when it tumbles.
Lunging Uppercut Short Quadruped 169.5 Melee

Freeze-Icon 169.5

Freeze-Icon 100 buildup

- 8m - 22m Lunges a short distance while slashing in a rising uppercut motion.
Hail Storm Short Biped Freeze-Icon 100/s

Freeze-Icon 35/s buildup

- 10m - 30m Stands upright and walks toward target while spraying a continuous stream of Freeze fluid.
Frost Blast Medium Biped 180 Melee

Freeze-Icon 180

Freeze-Icon 80 buildup

- 0m - 8m Vents Chillwater in all directions before unleashing a large blast around its body.
Grinder Scrape Short Biped 100 Ranged

Freeze-Icon 100

Freeze-Icon 45 buildup

- 15m - 65m Scrapes ground with grinder claws and flings two frozen rocks at target. Rocks explode on impact and leave residual Frost damage areas.
Claw Slash Short Biped 135.5 Melee

Freeze-Icon 135.5

Freeze-Icon 85 buildup

- 1m - 16m (front)

3m - 13m (back)

Augments claws with Frost Blades and advances towards target while slashing up to 6 times.
Frost Dive Medium Biped
  • Explosion: 169.5 Melee
  • Icicles (Explosion): 75.5 Ranged, Freeze-Icon 75.5, Freeze-Icon 150 buildup
  • Body: 169.5 Melee
Freeze-Icon 20/s

Freeze-Icon 20/s buildup

10m - 35m (front)

7m - 24m (back)

Dives towards target and lands on it back, generating a large explosion and a trail of icicles.
Frost Grab Long Biped 120 Melee

Freeze-Icon 280

Freeze-Icon 90 buildup

Crushed Crushed 17

- 6m - 19m Grabs target with both claws before crushing them against its Chillwater Unit.
Frost Slam Medium All
  • Explosion: 169.5 Melee
  • Icicles (Explosion): 75.5 Ranged, Freeze-Icon 75.5, Freeze-Icon 150 buildup
Freeze-Icon 20/s

Freeze-Icon 20/s buildup

0m - 5m Slams ground with front legs, generating a shockwave on impact followed by a ring of icicles around its body.

Components[]

Horizon Zero Dawn[]

Image Component Information Weakness Strength
Frostclaw-body Body Hard outer casing to protect synthetic muscle and operational systems. Fire-Icon Fire Freeze-Icon Freeze
Frostclaw-Freeze-sac Freeze Sac Destruction triggers a Freeze explosion, inflicts temporary Freeze state and disables Freeze-augmentation of claw attacks. All None
Frostclaw-Freeze-Unit Freeze Unit Destruction triggers a Freeze explosion, inflicts a temporary Freeze state and disables all Freeze-based attacks other than claws. All None
Frostclaw-power-cell Power Cell Sparker can be looted from this component. Shooting this component with Shock Arrows will trigger an explosion, electrifying anything in its radius. Tear-Icon Tear
Shock-Icon Shock
None

Horizon Forbidden West[]

Watcher-Render
"Nothing to see here..."
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Variants[]

Image Variant Weak Vs. Strong Vs.
Frostclaw Fire-Icon Fire
Shock-Icon Shock
Freeze-Icon Frost
Apex Frostclaw Fire-Icon Fire Freeze-Icon Frost
Shock-Icon Shock

Frostclaw[]

Image Name Description Attributes
Body Hard outer casing to protect synthetic muscle and operational systems. None
Chillwater Sac Chillwater storage. Destroy to disable Frost attacks or leave intact to add loot to the carcass.
  • Explosive
  • Attack Removal
  • Persists When Killed
  • Contains Resources If Intact
Sparker Shock storage. Tear off to collect this resource or shoot with a Shock Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Chillwater Unit Destroy this unit along with its Chillwater Sacs to inflict a permanent Frost state and disable all Frost attacks.
  • Explosive
  • Persists When Killed
  • Contains Resources If Intact
  • Key Upgrade Resource
Resource Container Storage container for valuable resources. Tear off to collect its contents.
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed

Apex Frostclaw[]

Image Name Description Attributes
Body Hard outer casing to protect synthetic muscle and operational systems. None
Chillwater Sac Chillwater storage. Destroy to disable Frost attacks or leave intact to add loot to the carcass.
  • Explosive
  • Attack Removal
  • Persists When Killed
  • Contains Resources If Intact
Glowblast Canister Glowblast storage. Tear off to collect this resource or shoot with a Plasma Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Chillwater Unit Destroy this unit along with its Chillwater Sacs to inflict a permanent Frost state and disable all Frost attacks.
  • Explosive
  • Persists When Killed
  • Contains Resources If Intact
  • Key Upgrade Resource
Resource Container Storage container for valuable resources. Tear off to collect its contents.
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed

Loot[]

Horizon Zero Dawn[]


Horizon Forbidden West[]

Body

Chillwater Sac

Sparker

Chillwater Unit

Resource Container

Body

Chillwater Sac

Glowblast

Chillwater Unit

Resource Container

Gallery[]

See Frostclaw/Gallery

Trivia[]

References[]

Wiki Navigation[]

Machines
Horizon Zero Dawn
Acquisition Class Broadhead-Icon Broadhead - Charger-Icon Charger - Fireclaw-Icon FireclawFW - Iceclaw-Icon FrostclawFW - Glinthawk Icon Glinthawk - Grazer-Icon Grazer - Lancehorn-Icon Lancehorn - Rockbreaker-Icon Rockbreaker - Scrapper-Icon Scrapper - Snapmaw-Icon Snapmaw - Strider-Icon Strider - Trampler-Icon Trampler
Combat Class Corruptor-Icon Corruptor - Deathbringer-Icon Deathbringer - Ravager-Icon Ravager - Sawtooth-Icon Sawtooth - Scorcher-Icon ScorcherFW - Stalker-Icon Stalker - Stormbird-Icon Stormbird - Thunderjaw-Icon Thunderjaw
Communications Class Tallneck-Icon Tallneck
Recon Class Longleg-Icon Longleg - Watcher-Icon Redeye Watcher - Watcher-Icon Watcher
Transport Class Behemoth-Icon Behemoth - Bellowback-Icon Bellowback - ShellWalker-Icon Shell-Walker
Unknown Class Control-Tower-Icon Control TowerFW
Variants Corrupted machine - Daemonic machineFW
Horizon Forbidden West
Acquisition Class Bilegut icon Bilegut BS - Bristleback Icon Bristleback - Charger-Icon Charger - Clamberjaw Icon Clamberjaw - Fanghorn Icon Fanghorn - Fireclaw-Icon Fireclaw - Iceclaw-Icon Frostclaw - Glinthawk Icon Glinthawk - Grazer-Icon Grazer - Lancehorn-Icon Lancehorn - Plowhorn icon Plowhorn - Rockbreaker-Icon Rockbreaker - Scrapper-Icon Scrapper - Scrounger Icon Scrounger - Snapmaw-Icon Snapmaw - Spikesnout Icon Spikesnout - Stingspawn icon Stingspawn BS - Sunwing Icon Sunwing - Tideripper Icon Tideripper - Waterwing icon Waterwing BS - Widemaw Icon Widemaw
Combat Class Clawstrider Icon Clawstrider - Corruptor-Icon Corruptor - Dreadwing Icon Dreadwing - Grimhorn Icon Grimhorn - Horus icon Horus BS - Ravager-Icon Ravager - Scorcher-Icon Scorcher - Shellsnapper Icon Shellsnapper - Slaughterspine Icon Slaughterspine - Slitherfang Icon Slitherfang - Specter Icon Specter - Specter Prime Icon Specter Prime - Stalker-Icon Stalker - Stormbird-Icon Stormbird - Thunderjaw-Icon Thunderjaw - Tremortusk Icon Tremortusk
Recon Class Longleg-Icon Longleg - Watcher-Icon Redeye Watcher - Skydrifter Icon Skydrifter - Tallneck-Icon Tallneck
Transport Class Behemoth-Icon Behemoth - Bellowback-Icon Bellowback - Leaplasher Icon Leaplasher - Rollerback Icon Rollerback - ShellWalker-Icon Shell-Walker
Unknown Class Defense Drone icon Defense Drone BS
Variants Apex Machine - Corrupted machineBS
Horizon Steel Frontiers
Acquisition Class Bristleback Icon Bristleback - Broadhead-Icon Broadhead - Fireclaw-Icon Fireclaw - Glinthawk Icon Glinthawk - Grazer-Icon Grazer - Plowhorn icon Plowhorn - Rockbreaker-Icon Rockbreaker - Scrounger Icon Scrounger - Sunwing Icon Sunwing
Combat Class Ravager-Icon Ravager - Slaughterspine Icon Slaughterspine - Stalker-Icon Stalker - Stormbird-Icon Stormbird - Thunderjaw-Icon Thunderjaw
Recon Class Watcher-Icon Redeye Watcher - Tallneck-Icon Tallneck
Transport Class Bellowback-Icon Bellowback - ShellWalker-Icon Shell-Walker
Variants Apex Machine