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Colleague and Key is a Salvage Contract in Horizon Forbidden West.

Synopsis[]

After helping secure the camp's perimeter with Stalker Mine Launchers, Aloy learns that the crew's leader Warend, had led a Thunderjaw away to protect the camp. Having become enthralled by the tales of the Forbidden West, Warend had led the team into the jungles to find the best components for his armor in Keruf's competition. While the plans for his armor were safely locked in his trunk back at the camp, he had not returned with the key for the lock. Danur asks that Aloy track down Warend to retrieve the key.

Travelling to Warend's last known location, Aloy comes picks up his tracks with her Focus. Following his tracks, Aloy discovers Warend's corpse by the downed Thunderjaw. After dispatching the Redeye Watchers scouting the area, Aloy approaches the corpse only to find the key to be missing. She then scans the area to find machine tracks too small to have been made by the Thunderjaw and its displaced Disc Launcher. Before long, a group of Clamberjaws begin descending the waterfall. Once the Clamberjaws have been defeated, Aloy surmises that the machines had looted the key from Warend's corpse. Scaling the cliff, Aloy then finds the key among the Scavenger's Scrap Pile.

When Aloy returns to the camp, she finds it under attack by Rebel Conquerors. Helping the salvagers defeat the rebels, Aloy then hands the key over to Danur. Inside the trunk, Danur finds a map marked with two locations that Warend believed key components could be found. With many of the salvaging crew recovering from injuries from the Stalkers and rebels, Danur once again asks for Aloy's help to collect the components.

Objectives[]

  • Talk to Danur
  • Go to Warend's Last Known Location
  • Scan the Area for Tracks
  • Follow the Tracks
  • Kill the Machines
  • Examine the Corpse
  • Investigate the Area
  • Kill the Clamberjaws
  • Look the Scrap Pile
  • Return to Danur

Collectables[]

Datapoints[]

Datapoints - Salvage Contracts[]

Wiki Navigation[]

Horizon Forbidden West Activities
Cauldrons Cauldron CHI - Cauldron IOTA - Cauldron KAPPA - Cauldron MU - Cauldron THETA
Devotee Outposts Devotee Outpost: North - Devotee Outpost: Northwest - Devotee Outpost: East
Gauntlet Runs Bonewhite Tear - Cliffs of the Cry - Dry Yearn - The Stillsands
Hunting Grounds Plainsong - The Daunt - The Raintrace - Sheerside Mountains
Melee Pits Chainscrape - Scalding Spear - The Bulwark - Thornmarsh
Rebel Camps Breached Rock - Devil's Grasp - Eastern Lie - Fenrise - First Forge - The Hive
Rebel Outposts Bonewhite Tear - Dry Yearn - Jagged Deep - Plainsong - Raintrace East - Raintrace North - Raintrace West - Runner's Wild - Shining Wastes North - Shining Wastes South - Stillsands North - Stillsands South - Stillsands West - The Graypeak - The High Turning - The Stand of the Sentinels
Relic Ruins Dry Yearn - Isle of Spires - No Man's Land - Restless Weald - Runner's Wild - The Daunt - The Long Coast - The Stillsands
Salvage Contracts Barren Light Alarm Antennas - Convoy Ambush - Elusive Fanghorn - Scavengers
The Greenswell Ancient Relics - Plowhorns and Plants - Property Retrieval - Ravager Cannon - Speedy Lancehorns
The Raintrace Colleague and Key - Mine Launchers - Reinforced Components - Underwater Salvage
The Stillsands Lost Supplies - Missing Gear - Pristine Bellowback - Rollerback Salvage
Tallnecks Cinnabar Sands - Landfall - Salt Bite - The Stand of the Sentinels - The Stillsands
The Arena The Arena - Opening the Arena
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