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"The lesson will be taught in due time, Aloy. Until then, we wait."
This article contains heavy spoilers, and may reveal plot or quest information.

"I won't beg for my life. But if there's any mercy in you, free my family. Please."
Olin during The City of the Sun

Collateral is an errand in Horizon Zero Dawn.


Regardless of Olin's fate at the end of The City of the Sun, Aloy agrees to rescue his family that have been captured by the Eclipse.

Aloy journeys to the Spurflints to find the farmstead where Olin's family is being held hostage.

  • If Olin is still alive, he will be waiting for Aloy near the farmstead and will lead her the rest of the way. Aloy notes that it is heavily guarded; she can either accept Olin's help in taking out the cultists or fight alone.
  • If Aloy is alone, she will find the farmstead on her own using her Focus.

After defeating them, Aloy begins investigating the area only to find a locked cellar. Looting the key from the body of a cultist, Aloy unlocks the cellar door to find Enasha and Olin's Son.

  • If Aloy and Olin battled together, he will unite briefly with his family before offering Aloy his assistance in stopping Helis and the Eclipse. She refuses, urging him to return with them to the Claim.
  • If Aloy battled the Eclipse alone and Olin is still alive, she will speak with Enasha before reuniting Olin with his family.
  • If Aloy fought the Eclipse after Olin was killed, she will tell Enasha that his family's safety was Olin's dying wish.

After thanking Aloy and bidding her luck in finding her mother, Aloy and the family go their separate ways.


  1. Go to the Spurflints
  2. Talk to Olin
  3. Follow Olin
  4. Explore the Spurflints
  5. Talk to Olin
  6. Investigate the Farmstead
  7. Recover the Cellar Key
  8. Unlock the Cellar Doors
  9. Talk to Olin and Enasha



Collateral - Very Hard - No Damage - Video Guide


  • Even if Olin was spared at the end of The City of the Sun, Aloy can go straight to the farmstead and take out the cultists without his assistance.  
Horizon Zero Dawn Quests
Main Quest A Gift from the Past - Lessons of the Wild - The Point of the Spear - Mother's Heart - The Proving - The Womb of the Mountain - A Seeker at the Gates - The War-Chief's Trail - Revenge of the Nora - The City of the Sun - The Field of the Fallen - Into the Borderlands - The Sun Shall Fall - Maker's End - The Grave-Hoard - To Curse the Darkness - Deep Secrets of the Earth - The Terror of the Sun - The Heart of the Nora - The Mountain That Fell - The Looming Shadow - The Face of Extinction
Side Quests A Daughter's Vengeance - A Moment's Peace - Acquired Taste - Ancient Armory - Blood on Stone - Cause for Concern - Farewell - Death from the Skies - Fatal Inheritance - Heap of Trouble - Honor The Fallen - Hunters' Blind - In Her Mother's Footsteps - Insult to Injury - Queen's Gambit - Redmaw - Robbing the Rich - Sun and Shadow - Sunstone Rock - The Forgotten - Traitor's Bounty - Underequipped - Weapons of the Lodge
Errands A Curious Proposal - Collateral - Deadliest Game - Demand and Supply - Hammer and Steel - Healer's Oath - Hunting for the Lodge - In Foreign Lands - Luck of the Hunt - Odd Grata - Sanctuary - Shortage of Supplies - Sun's Judgment - To Old Acquaintance
Activities Bandit Camps Blackwing Snag - Devil's Thirst - Gatelands - Hollow Fort - Shattered Kiln - Stone YieldFW - Two-Teeth
Cauldrons Cauldron RHO - Cauldron SIGMA - Cauldron XI - Cauldron ZETA
Corrupted Zones Corrupted Zones
Hunting Grounds Greatrun - Nora - SnowchantsFW - Spurflints - Sun Furrows - Valleymeet
Tallnecks Devil's Thirst - Copper Deeps - FrostfiguresFW - Rustwash - Spearshafts - Sun-Steps
Horizon Zero Dawn: The Frozen Wilds Quests
Side Quests Firebreak - For the Werak - Frontier Justice - Into the Frozen Wilds - The Forge of Winter - The Hunters Three - The Shaman's Path - The Survivor - Waterlogged
Errands A Secret Shared - Ikrie's Challenge - Geared Up: Forgefire - Geared Up: Icerail - Geared Up: Stormslinger - Out of the Forge - The Claws Beneath