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"These jaws look like they could crush metal and bone alike."
Aloy, upon sighting a Clamberjaw

The Clamberjaw is a machine in Horizon Forbidden West.

Appearance[]

The Clamberjaw is a small simian machine that resembles a tailed baboon. It possesses a mask-like component that is capable of covering its face. It has two small air sacs on the sides of its face. The body is covered with armor plating with claw-like hands and feet that allow it to hang onto trees. There is a storage canister on its chest and two Power Cells on its back. On its hind legs are two Blaze sacs, which it uses for defense. The machine has a long, slender tail with a spraying mechanism.

Behavior[]

While occasionally encountered on the Isle of Spires, the Clamberjaw is found primarily in the Tenakth Lowlands and across the Burning Shores. Clamberjaws gather in large packs.

Abilities[]

The Clamberjaw is fierce, fast and agile. It uses its claws and tail to salvage scrap from machine carcasses or scrap piles. It can cling to walls with ease and possesses a range of abilities that debilitate opponents, including throwing flaming scrap, concussive screeches, and using chemicals in their tails that prevent the consumption of items.

The mask that it uses to search for scraps grants it a degree of eye protection and immunity to the Confused status from smoke bombs. Without it, it can use its eye sensors to blind opponents.

Attacks[]

Name Windup Time Stance Damage Damage Area Trigger Range Description
Fist Slam Frenzy Short Grounded 200 Melee

Crushed Crushed 17 (final hit)

- 8m - 12m Three-hit combo with its claws. Only follows up if the target is in range if it misses.
Tearing Tackle Short Grounded 250 Melee - 7m - 12m Leaps towards target and delivers a powerful bite with its jaws.

Attack disabled when Slowed.

Noxious Tail Slash Medium Grounded 200 Melee

Consumables Blocked Consumables Blocked 50
Consumables Blocked Consumables Blocked 35 buildup

- 8m - 12m Hops towards target and whips Tail Duster in a 360o spinning motion, releasing a cloud of noxious fumes.
Seismic Slam Short Grounded 250 Melee - 8m - 17m Leaps high into the air and slams the ground, causing a Tremor effect and large rocks to jut around the point of impact.

Attack disabled when Slowed.

Table Flip Grab Short Grounded 250 Melee - 8m - 12m Lunges forward, grabs target with its claws and tosses them.
Sacred Lunge Short/Medium Wall Cling 250 Melee - 8m - 24m Dismounts wall in a leaping smash.
Elemental Shrapnel Spit Short/Medium Both (per projectile)

100 Ranged
Fire-Icon 100
Fire-Icon 63 buildup

Fire-Icon 10/s
Fire-Icon 10/s buildup
15m - 85m Spits out pieces of Fire-infused shrapnel in a spread, exploding on impact and generating a residual Fire damage area.

Fire damage disabled when Drenched.

Snatch and Hurl Medium/Long Both 100 Ranged

Consumables Blocked Consumables Blocked 100
Consumables Blocked Consumables Blocked 32 buildup

Consumables Blocked Consumables Blocked 10/s

Consumables Blocked Consumables Blocked 10/s buildup

14m - 59m Spins 360o and launches scrap held by Tail Duster at target. Scrap generates a trail of noxious fumes and an explosion on impact.

Consumables Blocked disabled when Drenched.

Flash Burst Short Grounded Blinded - 6m - 11m Charges up eye sensors and releases a dazzling flash of light.
Terror Screech Very Short Grounded Deafened - 0m - 10m Inflates Concussion Sacs and lets out a deafening scream.

Components[]

Name Variant Image Description Attributes
Body All Hard outer casing to protect synthetic muscle and operational systems. None
Resource Scanner All Scanning device used to quickly detect underground resources and scrap for collection while shielding eyes from damage.
  • Detachable
  • Ability Removal
  • Contains Valuable Resources
  • Destroyed When Killed
Concussion Sac All Compressed air sac. Destroy to disable concussion attacks or leave intact to add loot to the carcass.
  • Explosive
  • Ability Removal
  • Persists When Killed
  • Contains Resources If Intact
Resource Container All Storage container for valuable resources. Tear off to collect its components.
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Sparker Standard Shock storage. Tear off to collect this resource or shoot with a Shock Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Purgewater Canister Apex Purgewater storage. Tear off to collect this resource of shoot with a Purgewater Arrow to detonate.
  • Chain Reaction
  • Detachable
  • Contains Valuable Resources
  • Destroyed When Killed
Blaze Sac All Blaze storage. Destroy to disable Fire attacks or leave intact to add loot to the carcass.
  • Explosive
  • Persists When Killed
  • Contains Resources If Intact
Tail Duster All A salvaging device that spreads and coats projectiles with a noxious gas. Prevents consumption of Food or Potions for a limited time.
  • Detachable
  • Ability Removal
  • Destroyed When Killed
  • Key Upgrade Resource

Loot[]

Body

Resource Scanner

Concussion Sac

Resource Container

Sparker

Blaze Sac

Tail Duster

Body

Resource Scanner

Concussion Sac

Resource Container

Purgewater Canister

Blaze Sac

Tail Duster

Variants[]

The Clamberjaw has two variants. A third variant is introduced in Horizon Forbidden West: Burning Shores, though it doesn't have an entry.

Variant Weakness Strength
Clamberjaw Purgewater Icon Purgewater Fire-Icon Fire

Plasma Plasma

Apex Clamberjaw Shock-Icon Shock Corruption-Icon Acid

Plasma Plasma

Purgewater Icon Purgewater

Corrupted Apex Clamberjaw Shock-Icon Shock Fire-Icon Fire

Plasma Plasma

Purgewater Icon Purgewater

The chassis of another variant, the Frost Clamberjaw, can be found during the final story quest, Singularity, but an active one has never been encountered.

Gallery[]


Machines
Horizon Zero Dawn
Acquisition Class Broadhead - Charger - Fireclaw - Frostclaw - Glinthawk - Grazer - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Strider - Trampler
Chariot Class Corruptor - Deathbringer - Metal Devil
Combat Class Ravager - Sawtooth - Scorcher - Stalker - Stormbird - Thunderjaw
Communication Class Tallneck
Recon Class Longleg - Watcher (Redeye Watcher)
Transport Class Behemoth - Bellowback - Shell-Walker
Unknown Class Control Tower
Horizon Forbidden West
Acquisition Class Bilegut - Bristleback - Clamberjaw - Fanghorn - Plowhorn - Scrounger - Spikesnout - Stingspawn - Sunwing - Tideripper - Waterwing - Widemaw
Combat Class Clawstrider - Dreadwing - Grimhorn - Shellsnapper - Slaughterspine - Slitherfang - Specter - Specter Prime - Tremortusk
Recon Class Burrower - Skydrifter
Transport Class Leaplasher - Rollerback
Unknown Class Defense Drone
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