- "A powerful hi-tech spear gifted by Sun-King Avad. Equipped with the Master Override, a module that grants the ability to override unlocked machines, and a Resonator to store and release energy. Allows access to Zero Dawn systems. Ideal for melee combat."
- ―Inventory description
The Champion's Spear is a melee weapon in Horizon Forbidden West.
Acquisition[]
The Champion's Spear is obtained automatically during the main quest The Point of the Lance as a gift from Sun-King Avad, and is immediately upgraded at a Workbench.[1]
Description[]
The design of the Champion's Spear is based on Sylens' Lance, having the same coiled shaft shape and similar spearhead (albeit decorated with Carja designs). Aloy's personal modifications include an Override module fitted at the end and feathers along the shaft.
The Champion's Spear retains the functionalities of the Spear from Horizon Zero Dawn, with basic Light and Heavy attacks, override functionality, and powerful stealth attacks. Its changes include Power Attacks, multiple new combos, which may be unlocked through the Warrior Skill tree, and a Resonator, which builds up energy and releases it in a powerful blast.
The Champion's Spear is later modified with two new features: an Igniter,[2] which enables the destruction of Firegleam clusters; and a Vine Cutter,[3] which removes the vines grown from Metal Flowers.
In Horizon Forbidden West: Burning Shores, the Elemental Spear skill allows Aloy to attach elemental capsules to her spear, allowing melee attacks to deal elemental damage and buildup for a limited amount of time.
Move Set[]
Combo | Buttons | Description |
---|---|---|
Nora Warrior | R1 - R1 - R1 - R2 | "A powerful melee combo common among Nora warriors, useful in knocking down small machines and staggering larger ones." |
Block Breaker | R1 - R1 - R2 | "Immediately break an enemy's weapon guard and leave them vulnerable to follow-up attack." |
Jumpoff | R1 - Hold R2 | "Jump off an enemy to quickly reposition yourself and create distance. Shooting your target with an arrow immediately after a Jump-Off deals extra damage." |
Halfmoon Slash | Hold then release R1 | "Close in on an enemy with a quick strike. Can also be used to connect or break out of combos." |
Aerial Slash | R1 - R2 | "Quickly damage an enemy and leap into the air. Shooting your target with an arrow immediately after an Aerial Slash deals extra damage." |
The Destroyer | R1 - Pause - R1 - R1 - R1 - R1 | "A risky flurry of melee attacks that deal a massive amount of damage." |
Spinning Scythe | R1 - R1 - Pause - R1 - R1 | "Build up to a powerful spin that strikes all surrounding enemies and clears the area around you." |
Energy Surge | R1 - R1 - R1 - Pause - R1 | "Energize your spear quickly with a powerful final strike." |
Damage[]
Basic light, heavy, and power attacks will deal the following base damage, though this is increased with certain skills and Valor Surges. Heavy attacks inflict slightly more damage when executed in mid-air, and power attacks deal reduced damage when executed too early.
Variant | Damage | Tear |
---|---|---|
Light | 17 | 30 |
Heavy | 31/34 | 35 |
Power | 54/25 | 50 |