You know the ones.
46 Votes in Poll
46 Votes in Poll
55 Votes in Poll
1. I'm really anrgy. 28 December I send this picture
For yesterday's community spothlight. Why there is no my Lego machines?????
2. Slitherfang is not solitary anymore
3. My opinion on Tilda: Just Sylens 2.0?
4. I found another one
Rho
This one is from a burrower
5. I created a quiz for everyone https://scratch.mit.edu/projects/595748312/
6. Also something else that i programmed: https://www.calormen.com/jslogo/ go on this page and insert this
to cauldron :c
setpencolor 0 cs pd rt 30 fd 100 rt 120 fd 100 pu home pd
if :c = "PSI [ rt 30 fd 100 rt 60 pu sety 0 + 25 pd sety 0 setx 0 ]
if :c = "SIGMA [ rt 90 pu fd 12.5 pd lt 60 fd 75 rt 120 fd 75 ]
if :c = "RHO [ rt 30 fd 50 rt 180 repeat 110 [ fd 1 lt 2 ] rt 4 fd 5 ]
if :c = "XI [ rt 30 fd 50 rt 120 fd 50 lt 120 fd 50 lt 120 fd 50 pu lt 170 fd 10 fill ]
if :c = "ZETA [ rt 90 pu fd 50 lt 60 pd fd 50 ]
if :c = "EPSILON [ rt 90 pu fd 30 pd fd 40 lt 90 repeat 60 [ fd 1 lt 3 ] fd 3 lt 160 pu fd 10 fill ]
end
In the "Type your code here...". Then enter and clear it (cancel). Then write cauldron "x
x= to one of the 6 cauldrons (all big letters)
7.
Is this a Bat? At least to me its looking like a bat.
8. IGN's playtrougn of InDev HFW. Bristleback has only Plasma, The arena is cool and also I love the new scanner. (what you see when scanning a machine)
9.
Its looking as a no cannon ravager?
Someone here was interested in those new cauldron logos, so here you have some in this HFW AR outdoor exposition.
Machine concept: Greeneye Watcher, a machine that is not completly affected by the Deragment and its friendly until you attack it. Human enemies will attack them and if you kill the human the Greeneye watcher will help you attack the others in a small area: PSI ovverides. a glitch mixed the blue and yellow eye state and now it has green.
Machine concept 2: Teamer (still working on the name and design), a Machine that will always be in a pack of 3< members. It has around 400 HP. When is low it creates a 200 HP barrier that you can destroy it. While is in the barrier it can only destroy the Barrier byself. If there is a Teamer and one of them has a Barrier the first one can heal each Teamer under the Barrier in a 20 m range for 10 HP per second. Has a Gun and Blaze canister: I was thinking to be similar to the Clamberjaw.
Water: element that makes every Machine under the effect to deal less Damage. People just are blinded (not too much).
After around 2 years of playing Zero Dawn HOW I NOW SEE THAT MACHINES CAN GO UNDER WATER AND NOTHING HAPPENS TO THEM??? In real life I put a watch in water: it dies (Just example didn't do that for real, sorry for big letters)
Again I say Mobile Cauldrons: Creator (Machine concept 3) There can be only 24 Cauldron (with some Logic)
Hopefully instead of just having a reset to the armor progression, we get an explanation as to why she isn’t using it anymore (Like it having been stolen, or soiled at some point.) Your thoughts?
I think a little, real life size eagle would be nice. Aloy can override them and use them to observe the areas, hunt little machines and animals, or for distracting animals, like Senu from AC: Origins. What do you think?
Which machines woulde you like to return in the sequel. I would like all transport classes especialy the Shell-Walker
Watcher and Ravager returns!!!!!! Forbidden west page.
Here is my list of wants.
Semi-real map: Zero Dawn map is just far too condense. Sure it is big for proper free roaming but when you account the corresponding locations the Colorado Springs apparently now hugs the Utah boarder and Lake Powell is in Central Utah rather than hugging the Arizona/Utah boarder with Monument Valley. I understand needing to shrink the map for the sake of gameplay narrative (unless you want to play Aloy for a week just to travel to Meridian) the Valley area between Daybreak and Mother's Crown is an easy example. With Day Break on the Colorado/Utah boarder and Mothers Crown at the western edge of the Colorado Springs Metro Area there should be about say three regions between the two. They don't have to be super massive, just sizable enough to make it feel like Aloy is traveling across the large distance.
Ridable Predator machines: Ok not only would I like to ride say a Ravager but allow this mountable predator be combat able. I don't mean just shooting a bow and doing a dismount strike but that Aloy can have the ravager Pounce and even control the canon with out ever needing to remove it.
Safe roads: Travel across the map should be the roads are the long way but the area is clear of machines. But if you want to travel faster you can go off road, but it will require you to pass through several machine herds. The latter was certainly in Zero Dawn but not really the Former to be honest.
Do you think HADES will make a return in Forbidden west or make a cameo? Or do you think he won’t be mentioned at all
We have seen in the trailer that parts of the game will be underwater. It’s unclear if it’ll be just custcenes, or just exploration, or if there will be underwater combat.
I feel like it would be easy to go wrong with underwater combat (like water resistance, being more vulnerable to attacks from all directions, how would you even use your weapons?) so yeah i hope it goes well. any other thoughts?
John Oliver mentioned Horizon Forbidden West on his Show
https://www.youtube.com/watch?v=R652nwUcJRA&feature=youtu.be&t=263
(use the link above to jump to 4:23)
"I want to murder dinosaur robots with flaming arrows, and i want to do it now!" ha, ha, so true ;-)
35 Votes in Poll
In a recent Picture that could be the title picture for a BluRay-Cover there are two Raptor-like Machines. If these Machines are as intelligent as all the "Jurassic Park" Movies made us believe, i understand why the Forbidden West could be as deadly as described in the old Carja Tales...
Since Aloy is a genitic clone, then maybe in Horizon : Forbidden West, we will meet other clones, who are other Aloys, which would be the coolist thing everrrrr.
I want to now all your theories about forbidden west